T&R: My Forged Wedding: PARTY ~My Social Gaming Nightmare: Event Edition~

Posted in Otome Games by

Because as if this game wasn’t already nightmarish enough, it got even worse.

If you’ve read my previous T&R on My Forged Wedding: PARTY, you’d remember that there were a few things that really irked me when I did an initial trial run of the game. Most specifically was the fact that we don’t get to register accounts like we were able to on the GREE platform, pretty much having us hanging by a string that is Transfer ID’s (along with other conditions, but ugh I don’t want to go back to that). Again, no account.

Despite my initial frustrations with the game system, I decided that I would continue to play it. My Forged Wedding is a story that has held a special place in my heart ever since it was first released on Android, and I figured that I’d be able to overlook the problems long enough to enjoy My Forged Wedding: PARTY.

And I did.

For the majority of the time that I played, it felt more like I was playing Be My Princess for GREE. The events and campaigns, though rolling out one right after another, kept me playing every day. The event stories were entertaining, and I didn’t have much problems full-clearing them. It was very reminiscent of playing Be My Princess for GREE, save for the fact that Closet and Warehouse spaces were not part to the usual Gacha prizes in the events. I figured that that was fine, I’ll spend money on that. Though the events were pretty stress-inducing, it was never worse than with Be My Princess for GREE events. That may have been because there were initially only ever three routes at most released in the events, but I was happy for that.

Except…

Back-to-Back Events

Like with Be My Princess for GREE, I would be exhausted from playing an event and would want to go days without playing. Unfortunately, the next event/campaign would be released within the next 12-24 hours after the previous event/campaign ended, thus making it almost impossible to get a break or play the Main Story unless there was a Main Story campaign.

Let’s get some dates up here:

7/7-7/16 Hawaiian Resort House Reform Campaign
7/16-7/24 Yamato’s Birthday Event
7/31-8/11 Secret Love Island Event
8/11-8/20 Neon Bar House Reform Campaign
*8/18(?)-8/31 Summer Love Festival Event
8/31-9/10 Mushroom House Reform Campaign
9/11-9/22 1 Month Anniversary Event
9/22-9/30 Love Pass Campaign
9/30-10/10 Candy House Reform Campaign
10/10-10/22 Halloween Love Panic! Event
10/23-10/29 Secret Heart Event
10/29-11/11 Wine Tour Rendezvous Event

*(event seems to have started on the 20th, but Login says 18th)

. . . .

This is not including other Main Story campaigns, such as route release campaigns and like the current Thanksgiving Campaign.

Except for that one gap between Yamato’s Birthday Event and the Secret Love Island Event, there has literally been less than a day between events and campaigns. And I say “less than a day” because all of those events started in the evening of the day the previous event ended in my timezone.

How the heck are we supposed to keep up with that unless we have 24/7 free time? Not only have I been exhausted to the point that it honestly feels like a chore to tap Resume Romance, but I don’t even have time to play the routes I paid for in the Android versions of the games. I have a continually growing backlog of them, and I can’t bring myself to start a route without the fear that once I do, I’ll be too busy juggling that one and 80%-90% of my time on My Forged Wedding: PARTY, resulting in me not even remembering wtf is going on in the route I paid for.

Oh, but that’s not the worst part yet. This wouldn’t be so much of a problem if it weren’t for…

Ridiculously High Point/Stat Requirements

Okay, so the first few events were okay. Obviously it took a lot of effort to full-clear them, but it was manageable. Every now and then I’d have to buy an Item Set for an event (read: two), but that wasn’t much of a bother since I was still able to full-clear.

But that only lasted up until the Candy House Reform Campaign. (Let’s forget about the Love Pass Campaign wanting us to use 100 Love Passes. HA!)

Unlike before with the Hawaiian Resort, Neon Bar, and Mushroom House Reform Campaigns, the Candy House required that we collect more points than before to collect all items.

mfwp-hr-pc

While it’s obvious that the amount of points needed was going up, the Candy House’s was ridiculously high. I thought the Mushroom House’s was rather high, but I had to power through for that Yamato story. But 1045pts? Really? I really wanted to complete that Halloween Night House, too, but no amount of time and money I had on me would help me to complete it.

Needless to say, I didn’t. And I was mad about it. But I felt like I couldn’t really be upset about it because I had given up the moment I saw “1045pt” on there.

Oh, but the Halloween event was coming, so I figured I should put it all behind me and enjoy the event once it was released.

Unfortunately…

mfwp-am

If you read maddiesome’s reply to that, she needed about 230k Affection to full-clear the event. I have never even reached near 200k Affection before. At that time, I had reached Stage 3 of my third route and needed to clear the mission after Episode 1, which was asking for 100,900 Affection. I only had 81,918 Affection.

And I wasn’t just seeing things or anything when I asked about the Affection Mission difficulty being harder. I went back to the 1 Month Anniversary Event since it also had an Affection Mission after Episode 1 of Stage 3.

One major difference between the two events, though, is that while the 1 Month Anniversary Event had only three routes, the Halloween Love Panic! Event had four. You would think that the Affection Mission requirements would be reduced in each route to accommodate the addition of another route, right?

mfwp-1mm-hlpm

NOPE.

I knew something was up with the Affection Missions, but to actually see it? Wow. No.

I tried to clear that 100k Affection Mission, but I was only able to raise around 2k Affection before I realized that I was using a ridiculous amount of Stamina items on the event at that point. Maddiesome was kind enough to offer to add me as an Event Mate, which would help me to clear that last 16k I needed. I was able to clear my third route as well as those three Normal Endings to get the Epilogues, and I honestly can’t thank her enough for it (the Affection Missions aren’t as ruthless when you play a route a second time). I honestly don’t think I would have finished those three routes by the end of the event. Luckily enough for me, I don’t really much care for Kunihiko as a route. Don’t get me wrong, I love him as the heroine’s uncle, but not so much as a romantic interest. Because there was a bit of extra time before the event ended, though, I thought, “Why not?” and went ahead and started his route to see how far I could get.

mfwp-hlp-kh

YOU SHALL NOT PASS

Not very far, apparently.

The Secret Heart Event, even only having two routes, still had ruthless Affection Missions. While the 1 Month Anniversary Event had a 56,000 Affection requirement after Stage 4 Episode 3 of my second route, the Secret Heart Event had a 80,000 Affection requirement after Stage 4 Episode 2.

But you might think that that sounds reasonable considering that the Secret Heart Event only had two routes, right?

Yamato’s Birthday Event only had two routes, with the second route asking only for 51,000 Affection after Stage 4 Episode 3. Let that sink in.

Needless to say, again, I was not able to full-clear.

So, now what?

mfwp-eiI’d be lying if I said I was going to quit completely after that. I mean, the fact that I wouldn’t even pass that last 80k Affection Mission shows just how exhausted I am of these events now. Seriously, what’s the point in me even trying to full-clear, or even half-clear, if I can’t do it and I still physically and mentally run myself tired? Heck, the only reason I was able to do this post is because I haven’t even so much bothered with the Wine Tour Event, which has five routes.

And that ended up being a good thing for me right now because not only am I exhausted and my morale sunken, but the cold weather is already bringing sickness, and it looks like I’m also beginning to come down with something. I can barely even go a day without wanting to fall asleep every two hours because I’m tired or because of headaches. And to be quite honest, it’s a relief to not have to worry about full-clearing the event.

I’ll continue to play the events, but I’ve already quit on trying to full-clear them. At this point, I’m going to save all my Stamina items for an event I really want to full-clear and just enjoy what I can for everything else for the time being. No amount of time and money that I’ll ever have on me will be able to help me full-clear them at this point (or are even worth the stress that they give me), and I honestly would rather save that money for other things. Things I can actually enjoy.

At least until Be My Princess: PARTY is released, though I’ll probably play that casually, too. Until the events start being released.

Then it looks like I’m really screwed, and I’ll have to say “goodbye” to My Forged Wedding: PARTY as anything but a casual game and rely solely on my sources to get the stories for me. (And possibly have to do the same thing to Be My Princess: PARTY if it does end up being just as difficult, if not more so.)

All in all, I had to remind myself that these games should be enjoyable. The event stories are enjoyable. The event system is not. Not to me, and not to my wallet.

November 8, 2014
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18 Comments

  • Reply Xandra

    I totally agree with you, it’s really hard to save Affection points one your Affection points get higher, unless you either have loyal and active wife-mates that will help you or spend some bucks for the game. I admit that I had spend a bit on the game. But the more I play, the more I think that spending some bucks are somehow not worth anymore because of the sky high Affection points needed >_< I just hope that Voltage can see that their system game is a bit unfair already :(

    November 9, 2014 at 9:36 pm
    • Reply Shabby

      Honestly, if doing our best isn’t going to help us full-clear, what’s the point in trying anymore? I can’t do any better than that. And loyal Wife Mates I have yet to come by. I’ve even stopped getting invites, though I think that’s my fault (I don’t accept/wear any event/gacha items I get, so my avatar looks like a beginner and I probably have very low Charm compared to them). I’ve even considered buying those $20 item sets until I realized that they still wouldn’t help me (˘・_・˘ㆀ) I can’t afford to spend that much on it regardless of whether or not it’ll help me full-clear. I felt the same way. I began to realize that if the difficulty stays the way it is right now, there’s no way I’d be able to spend enough time and money to full-clear. I mean, getting 50k+ Affection to pass the first Stage 1 mission of the fourth route in one day? That’s impossible unless I spend a lot of money and had Wife Mates that did the same. And even then, I don’t think I could have cleared it.

      If the Present Box Reform Campaign stays the same as the JP version, at least we won’t need to get over 1k pts. If it does change, I might just break a wall….

      November 9, 2014 at 10:13 pm
    • Reply Shabby

      Honestly, if doing our best isn’t going to help us full-clear, what’s the point in trying anymore? I can’t do any better than that. And loyal Wife Mates I have yet to come by. I’ve even stopped getting invites, though I think that’s my fault (I don’t accept/wear any event/gacha items I get, so my avatar looks like a beginner and I probably have very low Charm compared to them). I’ve even considered buying those $20 item sets until I realized that they still wouldn’t help me (˘・_・˘ㆀ) I can’t afford to spend that much on it regardless of whether or not it’ll help me full-clear. I felt the same way. I began to realize that if the difficulty stays the way it is right now, there’s no way I’d be able to spend enough time and money to full-clear. I mean, getting 50k+ Affection to pass the first Stage 1 mission of the fourth route in one day? That’s impossible unless I spend a lot of money and had Wife Mates that did the same. And even then, I don’t think I could have cleared it.

      If the Present Box Reform Campaign stays the same as the JP version, at least we won’t need to get over 1k pts. If it does change, I might just break a wall….

      November 10, 2014 at 1:39 pm
  • Reply Izumi

    The “no break between events” are the main reason why I didn’t want to play any of voltage’s SNS games or even SNS games in general orz.

    I doubt that BMP : Party will be less stressful than this ><, not to mention it seems the events will be the same like the bmp for gree =/, it seems they just only adding voices, change the avatar design and the royal factor mission (?) so I didn't see any reason to play if they're same as bmp for gree…I'm already stop playing bmp season 2 on mobage since they're pretty tedious and the story is not really worth my time and money..

    November 10, 2014 at 8:06 am
    • Reply Shabby

      It’s so exhausting. I mean, I’m glad for more events and stories, but the difficulty of them isn’t making me look forward to them.

      Yeah, I haven’t heard many good things about BMP: PARTY’S difficulty, so I’m not too excited for the events. I do hope it means we’ll get events that we missed out on, but I don’t think I’ll be able to play them all, and that really disappoints me….

      November 10, 2014 at 2:03 pm
    • Reply Shabby

      It’s so exhausting. I mean, I’m glad for more events and stories, but the difficulty of them isn’t making me look forward to them.

      Yeah, I haven’t heard many good things about BMP: PARTY’S difficulty, so I’m not too excited for the events. I do hope it means we’ll get events that we missed out on, but I don’t think I’ll be able to play them all, and that really disappoints me….

      November 10, 2014 at 7:18 pm
  • Reply Ilya

    Imma half agree, half disagree with this text.

    Yes, the events are becoming harder. So hard, that without planned strategy u may end up paying too much money for something that, frankly saying, isn’t worth it.
    No, more event stories isn’t that much of hassle, cause new routes = more event mates spots and it balances itself out in the end.

    And here is probably your biggest problem: emates. Do a little experiment, see whats your personal affection to total affection ratio. I like to keep mine at solid 1:3 and I never failed to complete an event. Like in your example, 230k is a big number, but take one third of it and the amount should be perfectly doable even without spending money, you just have to play diligently.

    The back to back events are exhausting, but Voltage is just following japanese schedule of events and there are no brakes either. Honestly saying I rather have back to back events than no events at all, cause at least I can choose simply to rest and not to play the event than… what became of BMP for GREE in the end.

    November 10, 2014 at 11:42 am
    • Reply Shabby

      Yeah, the emates thing are a big problem now that the difficulty is harder. Oh, for 1:3, do you mean in individual:total? Yeah, that wouldn’t be a problem to reach with that 230k even, but the thing that’s probably my biggest problem with that is that I hate putting other people responsible for the majority of what I have to do. I’ve always felt like this is something I should be able to do most of the work myself while the emates are just support if they happen to give it to me. That 1:3 ratio makes sense, but I honestly feel bad about having to rely on other people that much, especially when they have to go through the same amount of work. (Do I make sense? ; ; )

      Honestely, I’m glad that we get so many events because more events means more new stories, enough that I can probably say that we’re not missing out on any from Japan (I hope, at least). But it’s the increased difficulty that gets to me. I hear it’s not any easier for any of the other new social games, either (mainly Love Tiara and KbtBB). The back-to-back events were manageable before, but the added difficulty just made it more exhausting for me. I’ve decided to do that now, too, picking and choosing events to play and only playing routes I really want instead of attempting to full-clear every single one of them. Agh, I’m still sad about BMP for GREE. Hopefully BMP: PARTY will let us play events we missed out on *coughbutlerstoriescough*, though I’m not looking forward to the difficulty.

      For now, though, I think I’m looking forward to the Present Box Reform Campaign. I saw the point requirements from a Japanese blogger, and it looks like we won’t be needing more than 660pts to collect all the campaign items. Since the Wine Tour event is coming to an end, the Present Box should be starting soon!

      November 10, 2014 at 5:24 pm
    • Reply Shabby

      Yeah, the emates thing are a big problem now that the difficulty is harder. Oh, for 1:3, do you mean in individual:total? Yeah, that wouldn’t be a problem to reach with that 230k even, but the thing that’s probably my biggest problem with that is that I hate putting other people responsible for the majority of what I have to do. I’ve always felt like this is something I should be able to do most of the work myself while the emates are just support if they happen to give it to me. That 1:3 ratio makes sense, but I honestly feel bad about having to rely on other people that much, especially when they have to go through the same amount of work. (Do I make sense? ; ; )

      Honestely, I’m glad that we get so many events because more events means more new stories, enough that I can probably say that we’re not missing out on any from Japan (I hope, at least). But it’s the increased difficulty that gets to me. I hear it’s not any easier for any of the other new social games, either (mainly Love Tiara and KbtBB). The back-to-back events were manageable before, but the added difficulty just made it more exhausting for me. I’ve decided to do that now, too, picking and choosing events to play and only playing routes I really want instead of attempting to full-clear every single one of them. Agh, I’m still sad about BMP for GREE. Hopefully BMP: PARTY will let us play events we missed out on *coughbutlerstoriescough*, though I’m not looking forward to the difficulty.

      For now, though, I think I’m looking forward to the Present Box Reform Campaign. I saw the point requirements from a Japanese blogger, and it looks like we won’t be needing more than 660pts to collect all the campaign items. Since the Wine Tour event is coming to an end, the Present Box should be starting soon!

      November 10, 2014 at 7:19 pm
    • Reply Ilya

      Yes I meant Individual:total ratio.

      Honestly, I’m not saying you should go mooch off from people in the rankings.
      Mathematically speaking, a fair ratio formula is 1 : (amount of emate spots) * 0,2 (cause u benefit from one fifth of their affection)
      In the last event case 1:15*0,2 = 1:3. So this what you SHOULD be getting at the end if people you added were as hardworking as you are. It’s not taking advantage, its more “I wash your back, you wash my back” approach xD
      I hope you understood my ramblings, I’m not good at explaining. I just try to make you realize why the events are so stressful for you. It’s good to be kind, but be kind to yourself first, before you do it for others :)

      And omg I completely forgot we may get butler stories *insert quick fangirl dance* Now I’m pumped even more for BMP:Party xD

      I look forward to next house campaign too, hoping for more closet space there xD It really should be easier cause there won’t be ‘secret’ stage involved!

      November 11, 2014 at 8:27 am
      • Reply Shabby

        Ahaha I think I’d be too scared to send any requests to anyone in the Rankings. Even if they’re as hardworking, that ratio would be taking into consideration that they all send you to battles, wouldn’t it? Or would that not matter? (Because taking 15 people to battle all the time oh gosh). Nah, I’m getting a pretty good understanding! Strategy has never been my thing, so I always need explaining on how it works OTL.

        I am still sad that we missed out on Butler stories in the GREE version! WE SHOULD HAVE GOTTEN A CLAUDE ROUTE AFTER THE LAST EVENT /SOBS I’m really hoping BMP: PARTY isn’t hard because those are stories I want ALL of! /cries

        Agh, so much for that. I had read from a Japanese blogger that the Candy House difficulty was the about same as the JP version to collect all event items (English had higher requirement by 45pts), so I had thought the Present Box would be the same. Turns out the English version has a 325pt higher requirement :\ (Takao’s Part 2 story only required 660pt to get in the JP version and it was the event item that needed the most points to get)

        November 12, 2014 at 6:27 am
      • Reply Shabby

        Ahaha I think I’d be too scared to send any requests to anyone in the Rankings. Even if they’re as hardworking, that ratio would be taking into consideration that they all send you to battles, wouldn’t it? Or would that not matter? (Because taking 15 people to battle all the time oh gosh). Nah, I’m getting a pretty good understanding! Strategy has never been my thing, so I always need explaining on how it works OTL.

        I am still sad that we missed out on Butler stories in the GREE version! WE SHOULD HAVE GOTTEN A CLAUDE ROUTE AFTER THE LAST EVENT /SOBS I’m really hoping BMP: PARTY isn’t hard because those are stories I want ALL of! /cries

        Agh, so much for that. I had read from a Japanese blogger that the Candy House difficulty was the about same as the JP version to collect all event items (English had higher requirement by 45pts), so I had thought the Present Box would be the same. Turns out the English version has a 325pt higher requirement : (Takao’s Part 2 story only required 660pt to get in the JP version and it was the event item that needed the most points to get)

        November 12, 2014 at 12:54 pm
  • Reply Dani's RANTING

    i agree with everything you said and honestly i haven’t finished any main route cuz of the large number of events they need to slow down it’s not fun like that i haven’t finish any event either ( i think i finished yamato’s Halloween route i really can’t remember) we need a break so i can go back to the main route (yamato is waiting) another thing they need to make the events available to clear by people who can’t pay money or at least easier to clear than this it’s nearly impossible (i can’t pay cuz credit cards are not popular in my country not everybody uses them) missions are asking for the impossible energy drains fast and i hate the closet space thing :'( at least give us closet space from time to time like other games do there’re better game systems out there i find more reasonable and doesn’t make you stress about not being able to clear the events and the main routes even gree was better that this at least their events had some time between them so when the next event starts you’re actually exited about it not like it’s just another event like now i hope they do something about it so i can go back and actually want to play cuz i haven’t been playing it for like 2 weeks every time i get a notification i just don’t feel like opening the app cuz it will only annoy me and but me in a bad mood i like the stories but you don’t need to make them this difficult to read (@_@) …

    November 10, 2014 at 2:19 pm
    • Reply Shabby

      I don’t even touch the Main Story anymore unless there’s a Reform Campaign or a Main Story Campaign that have stories as rewards. I get that the game needs to make money, but they’re putting even more limits on the players that can’t spend money on it than before. I never needed to spend a cent in the first few events and was able to power through solely on items and event mates. BMP for GREE was easier to do than this, even with six routes! I used to pride myself in never needing 10k or more points to clear event Missions. This game just slammed it out of the park. Even spamming Battles during Fever Time doesn’t seem to help.

      I’m happy that we’re getting so many events because that means we get more stories, but not if they’re getting harder to do. I can’t get excited for that.

      November 10, 2014 at 5:51 pm
    • Reply Shabby

      I don’t even touch the Main Story anymore unless there’s a Reform Campaign or a Main Story Campaign that have stories as rewards. I get that the game needs to make money, but they’re putting even more limits on the players that can’t spend money on it than before. I never needed to spend a cent in the first few events and was able to power through solely on items and event mates. BMP for GREE was easier to do than this, even with six routes! I used to pride myself in never needing 10k or more points to clear event Missions. This game just slammed it out of the park. Even spamming Battles during Fever Time doesn’t seem to help.

      I’m happy that we’re getting so many events because that means we get more stories, but not if they’re getting harder to do. I can’t get excited for that.

      November 10, 2014 at 7:19 pm
  • Reply Joanne

    I AGREE WITH THIS SO MUCH. I am actually totally blown away by other players who are still able to full clear. I was only mostly able to full clear past events before thanks to my event mates, but once events shifted to having individual affection missions, it became impossible for me. As much as I’d like to read all of the boys’ stories (well not so muh Kuni’s), I just can’t anymore since I get stuck on affection missions. Now all I truly aim for are Yamato’s epilogue stories. I am lucky to even be able to read the Happy Endings of the other boys.

    December 2, 2014 at 12:34 am
    • Reply Shabby

      These events have made me quickly go from “Enthusiastic 24/7 Player” to “I Don’t Even Want to Open the App Player”. As much as I’d like to read all the stories through the full Event experience, it really isn’t worth it to put so much time and energy if we’re just going to be walled off by a high 4-5 digit Affection Mission. Yamato’s and Saeki’s are the only ones I aim for anymore, and even then it’s tough to full clear just those two….

      December 2, 2014 at 4:06 am
    • Reply Shabby

      These events have made me quickly go from “Enthusiastic 24/7 Player” to “I Don’t Even Want to Open the App Player”. As much as I’d like to read all the stories through the full Event experience, it really isn’t worth it to put so much time and energy if we’re just going to be walled off by a high 4-5 digit Affection Mission. Yamato’s and Saeki’s are the only ones I aim for anymore, and even then it’s tough to full clear just those two….

      December 2, 2014 at 5:37 am

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